Frontiers Reach : Battlespace is a low stress management/idle game set in the Frontiers Reach Universe, here you'll take command of a carrier and participate directly in the fight for control of planets in the frontier worlds.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This our first management game and we want to collect as much player feedback as possible while offering players a chance to have an impact on the game.”

Approximately how long will this game be in Early Access?

“Ideally we'll be in early access for about 1 year.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version of the game to include a far expanded and much more refined feature set with more intricate and polished animations. Some additional features are also being planned such as an economic system that will become accessible after the player has liberated more planets.”

What is the current state of the Early Access version?

“Frontiers Reach : Battlespace is a low stress management/idle game set in the Frontiers Reach Universe. Where in FR1 you took on the role of a pilot fighting in a desperate bid to escape an interstellar war, here you'll take command of a carrier and participate directly in the fight for control of planets in the frontier worlds.

You'll start with next to nothing as your carrier sits in orbit around the moon Frontiers Reach. Completing objectives in support of friendly forces in the battlespace is how you'll progress. As you earn doubloons you'll have the ability to spend them to incrementally increase your vessels capabilities and add new functionality until your carrier is a hulking war machine hopping from one battlespace to the next to deal out damage to enemy forces.”

Will the game be priced differently during and after Early Access?

“The price of the game will increase after early access.”

How are you planning on involving the Community in your development process?

“I have a Discord server where I intend to collect feedback from users as well as tapping into the community features here on Steam as well.”
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About This Game

WHAT IS IT?

Frontiers Reach : Battlespace is a low stress management/idle game set in the Frontiers Reach Universe. Where in FR1 you took on the role of a pilot fighting in a desperate bid to escape an interstellar war, here you'll take command of a carrier and participate directly in the fight for control of planets in the frontier worlds.

You'll start with next to nothing as your carrier sits in orbit around the moon Frontiers Reach. Completing objectives in support of friendly forces in the battlespace is how you'll progress. As you earn doubloons you'll have the ability to spend them to incrementally increase your vessels capabilities and add new functionality until your carrier is a hulking war machine hopping from one battlespace to the next to deal out damage to enemy forces.

POINT & CLICK

FR : Battlespace at it's core is a relaxed experience and only requires the use of a mouse to play.

TUNES TO VIBE TOFrontiers Reach : Battlespace is supposed to be a chill game you can play with only a mouse. As such, the music here is a mix of human composed, and AI generated pieces. All chosen to invoke an atmosphere you can vibe to while you manage your carrier and its operations.


RETRO AESTHETIC

In keeping with the themes of the Frontiers Reach Universe, the retro aesthetic is one again employed for those lovers of the sci-fi of yesteryear.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I use a combination of AI generated voice, music, and some imagery for portraits.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: windows 10 or better
    • Processor: dual core process 3.0 Hz or better
    • Memory: 2 MB RAM
    • Graphics: 1080 Ti, AMD equivalent, or better
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: N/A
    • VR Support: No
    Recommended:
    • OS: Windows 11
    • Processor: quad core process 3.0 Hz or better
    • Memory: 4 GB RAM
    • Graphics: 1080 Ti, AMD equivalent, or better
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Sound Card: N/A
    • VR Support: No
    Minimum:
    • OS: Ubuntu, Mint, Pop OS
    • Processor: dual core process 3.0 Hz or better
    • Memory: 2 GB RAM
    • Graphics: 1080 Ti, AMD equivalent, or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    • VR Support: No
    Recommended:
    • OS: Ubuntu, Mint, Pop OS
    • Processor: quad core process 3.0 Hz or better
    • Memory: 4 GB RAM
    • Graphics: 1080 Ti, AMD equivalent, or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    • VR Support: No
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